Project-Based Learning

Keep up with the latest news from Rehoboth Christian College

Wilson Primary

A week full of firsts for Kindy students

Previous Next It was a week full of firsts for Wilson Kindy students. We hosted our first Teddy Bears’ Picnic to welcome all the new Kindies and their families to Rehoboth. It was also the

Kenwick Secondary

Game Changer Awards 2019

This semester our Year 8 Digital Technology students have been learning the Previous Next The Design Engineering Process involves problem analysis, research, innovation, prototype development and critical evaluation – a wide range of very important

Kenwick Secondary

Years 9-10 TESLA Students in First Lego League Competition

In TESLA this semester we have been working on the Competition. Previous Next TESLA is our technology, engineering and science extension elective for students in Years 9-10. These students had the opportunity to participate in

Wilson Primary

Reflections on a Terrific Open Day

One of the biggest community days on the Rehoboth calendar is the Wilson Campus Previous Next Open Day was held this year on 2 November, with new additions including giant Zorb balls and Malaysian satays.

Kenwick Secondary

A Rehoboth Christmas Carol: Drama in Years 9-10

Five weeks was just long enough for the Year 9-10 Drama class to produce their adaption of Previous Next Back in Week 10 of Term 3 the Year 9-10 Drama students decided to put on

Wilson Primary

Swimming a Highlight for Years 1-2

Swimming is always one of the of the school year. Previous Next There was much anticipation in the weeks leading up to swimming lessons. Checks were made every day to make sure that we had

Wilson Primary

How Are Your Problem Solving Skills?

Years 5-6 have been participating in the APSMO Challenge once more. Last year we achieved super results, and this year The Australasian Problem Solving Mathematical Olympiad has been operating since 1987. Each year thousands of

Wilson Primary

Year 1 STEAM Sessions

This Term we are introducing students to new skills and techniques in our combined Previous Next STEAM is an educational approach that uses the five areas of Science, Technology, Engineering, Arts and Maths as entry

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